ghostmode [on/off] |
grade up [added grade point] |
guildheal [char. name] |
guildreturn [char. name] |
guildwarend [time] |
guildwarstart [time] |
heal [char. name] |
kick [char. name] |
level_up [count] |
mobview |
movemap [map index] [x] [y] |
notice [notice type(0/1)] [notice contents] |
open_teleport |
partywarend |
partywarstart [time] |
ppointup [added ppoint] |
quest_delete [quest index] |
quest_record [quest index] |
reset_allmonster |
reset_skill |
reset_stat |
resetcooltime_map [map index] |
resetmonster [monster index] |
return [char. name] |
revive [char. name] |
rpointup [added rpoint] |
siegeend [time] |
siegestart [time] |
wareventend |
wareventstart [time] |
OPR |
chase [char. name] |
ghostmode [on/off] |
mobview |
movemap [map index] [x] [y] |
return [char. name] |
DEV |
adv_up [count] |
call_pc [char. name] |
close_teleport |
deletestatus [char. name] |
guildwarend [time] |
guildwarstart [time] |
heal [char. name] |
level_up [count] |
mobview |
movemap [map index] [x] [y] |
open_teleport |
openconsole |
partywarend |
partywarstart [time] |
reset_skill |
reset_stat |
resetcooltime_map [map index] |
revive [char. name] |
wareventend |
wareventstart [time] |
DEV-콘솔 명령어 |
adv_levelup [count] |
callmonster [monster index] |
callmonsters [monster index] [count] |
dropitem [item index] |
dropitem [item index] [socket count] [option] |
dropitemcount [item index] [count] |
dropitemrage [item index 1] [item index 2] |
dropmoney [count] |
levelup [count] |
1 Y# l- m0 t* A. R2 h. G) x |
$ L. o! d' ]3 k& r |
2 j! x" t. ~( X: {8 C |
! K# p" t2 D* \3 u, s |
% ?: f2 ~& ]# U. N! Q+ ~
|
+ a) d: M: T2 J. G; w: P. X# _
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